Match the invitation to the mode

Player capacity and local play boundaries
SessionCapacityWhere it applies
Online campaignUp to four playersSupported online platforms
Local campaignTwo playersXbox console split-screen
PC local campaignNo local split-screenUse online co-op instead
Horde friend partyFour-player squadThree squads share a 12-player battlefield

Player capacity and local play boundaries

Online campaign

Capacity
Up to four players
Where it applies
Supported online platforms

Local campaign

Capacity
Two players
Where it applies
Xbox console split-screen

PC local campaign

Capacity
No local split-screen
Where it applies
Use online co-op instead

Horde friend party

Capacity
Four-player squad
Where it applies
Three squads share a 12-player battlefield

Do not read the 12-player battlefield as a single 12-friend party. The Horde mission guide explains how squads share objectives and support each other.

Cross-play is different from owning two copies

Online multiplayer supports cross-platform invitations. Optional account linking lets you use roaming saves across platforms. A Microsoft account is required. Purchase ownership is a separate question: a Steam purchase does not automatically grant the Xbox console license.

A qualifying Microsoft-store purchase supports Xbox Play Anywhere across Xbox and PC. Compare the platform purchase paths and edition benefits before paying for the same intended session twice.

Check subscriptions before console online play

Xbox console online multiplayer needs a subscription with the relevant online multiplayer entitlement. This requirement should not be applied to a Steam PC purchase. The Game Pass access guide separates the full-game membership benefit from console online access and Premium early access.

A streamed session adds service and connection requirements. Check the cloud-play path instead of assuming a phone can install a PC or Xbox copy locally.

Agree on saves and pauses

  • Campaign supports five separate save slots for keeping different playthroughs apart.
  • Co-op players can select individual difficulty settings.
  • Only the campaign host can pause.
  • Private Lobbies and leaderboards are not included at launch; a return date has not been announced.

Use the first-session checklist to settle controls and accessibility before the group enters a long mission. For two players on one Xbox, use local campaign. For a group on separate supported devices, use online co-op.