Original fan illustration: armored soldiers overlooking a ruined city

Gears of War: E-Day

Go in with a plan.
Bring your squad home.

Mission planning, squad roles and practical guides for your next session.

Original fan illustration

How much time do you have?

Two Blitz missions40–50 minIncludes 5 extra minutes per mission
Build your session

A mission for
every session.

Blitz, Siege or a ten-wave defense. Choose the commitment before your squad enters the battlefield.

Explore Horde Siege

Blitz

One or two objectives. A shorter commitment.

15–20 minutes

Siege

Several objectives across the battlefield.

20–40 minutes

Horde

Hold the line through ten defense waves.

50–60 minutes

Typical ranges. Queues, travel and interruptions can extend a run.

Original fan illustration: soldiers helping an injured teammate toward a distant transportOriginal fan illustration

The mission ends
when you get out.

Revive, recover COG tags and bring your Weapon Parts home.

Recovery & extraction

Find your place
in the squad.

Four roles. No compulsory one-of-each composition.

Assault
Cover-based pressure
Breacher
Close-range fighting
Marksman
Precision & target marking
Medic
Healing & DBNO rescue
Compare classes & gear

Your next session.
Less guesswork.

Get the setup right before the first invite.

Start with the essentials

Where will
you play?

Match the game, your device and the access you own.

An independent field guide for your squad. Read about the site, browse the game references, or send a correction.